Zynga acquires social game developer OMGPOP

Zynga has acquired New York-based social game developer OMGPOP, makers of the popular cultural hit mobile game, Draw Something, and over 35 additional social games. As a part of the Zynga group, OMGPOP will focus on building new mobile IP and strengthening its existing portfolio of fun and creative social games. It is being reported that Zynga paid $200 million plus for OMGPOP.

“The OMGPOP team has created a game that’s fun, expressive and engenders real social interaction,” said Mark Pincus, founder and CEO of Zynga. “Draw Something has captured the imagination of millions of people around the world. We love the way they’ve worked playful and relevant culture into their games from Devo to Daft Punk, from Lin to Beckham. We’re honored to have the opportunity to partner with and support such an innovative team of creative inventors.”

“At Zynga we’re committed to building brands that we’re proud of and that our players absolutely love,” said David Ko, Chief Mobile Officer of Zynga. “We want people to play our games and feel a fun and valuable social connection to their friends and family. We think Draw Something is one of the most social, most expressive mobile games ever built with its unique social competition and unmatched player generated content. We’re excited about the brands OMGPOP has developed to date and we look forward to supporting the team’s creativity and helping scale their incredible games to an even bigger global audience.”

OMGPOP began as iminlikewithyou, a social network for people to meet and play games. The company soon after launched its social gaming website, OMGPOP.com in 2009. OMGPOP is best known for Draw Something, one of the fastest growing word games of all time.

OMGPOP will remain headquartered in New York and report to David Ko, Chief Mobile Officer of Zynga.

USA, San Francisco, CA & New York, NY

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International Game Technology to acquire social gaming company Double Down Interactive

International Game Technology (IGT) is to acquire Double Down Interactive LLC – an online social gaming company and developer of the popular DoubleDown Casino found on Facebook.

Launched in April 2010, the DoubleDown Casino is the world’s largest virtual casino and one of the top 4 social media games in 2011 as rated by Facebook.  According to AppData.com, DoubleDown Casino currently has 4.7 million monthly active users, up from 3.3 million in October 2011. With a broad and expanding portfolio, Double Down offers blackjack, slots, slot tournaments, video poker, and roulette to social gamers all around the world.

The total consideration includes $250 million in cash, $85 million in retention payments over the next two years and up to $165 million in cash payable over the next three years subject to Double Down meeting certain financial performance targets.  IGT expects to fund the transaction from cash on hand.

The addition of Double Down provides IGT instant size and scale in the fast growing world of casino-style social gaming and is expected to broaden IGT’s popular gaming titles beyond the physical casino to Facebook, the world’s largest social network with over 800 million global users.  This powerful distribution model is anticipated to provide IGT an opportunity to entertain players with consistent, ubiquitous, thrilling gaming experiences across multiple platforms.

“As technological innovations increasingly influence consumer behavior, social dynamics are quickly transforming entertainment and gaming experiences everywhere,” said Patti Hart, CEO of IGT.  “The addition of Double Down launches IGT into a leadership position in social gaming, extends our global reach through new mediums, and leverages our unmatched expertise in game development.  We intend to drive meaningful value from this rapidly growing distribution platform that reaches a new, but complementary, demographic of gamers.”

Greg Enell will continue to lead Double Down and the company’s operations will remain inSeattle, WA after the acquisition is complete.

USA, Las Vegas, NV

UK private equity investment in the £10M-£10OM market grows by 44%

Data from the Lyceum Capital and Cass Business School UK Growth Buyout Dashboard shows that the UK has reinforced its position as the preeminent market for private equity investment in Europe, with activity in its lower mid-market having continued its strong recovery in 2011 to pre-recession levels of almost 100 deals.

Highlighting the segment’s robustness despite macro-economic challenges, the UK Growth Buyout Dashboard, revealed 44 per cent growth in the total number of transactions last year to 91, compared to 63 in 2010 and 34 deals in 2009.

The quarterly data, which analyses UK-headquartered private equity control deals in the £10 to £100 million enterprise value space, also shows that total deal value has more than trebled over the past three years, with aggregate values in excess of £3.4 billion last year compared to over £2.2 billion in 2010 and just above £1.0 billion in 2009.

Technology, media and telecommunications (TMT) was the stand-out sector – a trend which is likely to continue, driven by growth in innovative IT solutions such as cloud computing and mobile business applications. 26 TMT deals completed during 2011, contributing to 29 per cent of completed transactions, compared to 11 a year earlier and just four in 2009.

Click here to read the full UK Growth Buyout Dashboard.

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Zynga’s IPO raises around $1 billion

Zynga, the games developer founded and led by Mark Pincus, has sold 100 million shares (around 11% of the company) at $10 each in its initial public offering, raising around $1 billion. This is at the top end of expectations. Two weeks ago its bankers projected a range of $8.50 to $10. The IPO values Zynga at around $7 billion, roughly 11 times last year’s sales. A good result, but still far less than recent social network offerings. A valuation of $20 billion dollars was suggested earlier this year. Zynga’s most-senior executives and early investors largely are holding onto their shares.

Zynga makes games mainly for Facebook. Games include FarmVille, Words with Friends, CastleVille, Adventure World and Mafia Wars 2.

USA, San Francisco, CA

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mergermarket Q3 Monthly M&A Insider report

According to the mergermarket Q3 Monthly M&A Insider report (October 2011), global m&a in the first three quarters of 2011 totalled us$1,718bn – a 21.5% increase from the us$1,414.4bn worth of deals registered in the first three quarters of 2010 – and the financial services sector saw an even steeper 37.4% increase during this nine-month window. The first three quarters of 2011 brought us$208.5bn in financial services deals to market, up from us$151.7bn in the same period last year,

Sectors covered by Fusion DigiNet

The largest sector by market share was Energy, Mining and Utilities at 23.1% (835 deals) down 10% (-125 by volume), in 7th place is Business Services at 4.4% (1,159 deals) -17% (+62 by volume), media is in 8th place at 1.9% (279 deals) +23% (no change by volume).

See the full report at mergermarket

Sainsbury’s acquires Global Media Vault

Sainsbury’s has acquired online entertainment company Global Media Vault Ltd from MBL PLC for £1 million. The acquisition will support the retailer’s drive into the growing online and digital entertainment market following the launch of the Sainsbury’s Entertainment website in November 2010.

Global Media Vault Ltd is a white label online digital entertainment business operating with Sainsbury’s as its main client. It began trading in January 2009 and has developed a unique entertainment ecommerce and digital media platform. GMV’s digital database already includes over three million music, film and game assets for the UK market, all of which can be browsed, purchased and distributed via web, mobile, TV and kiosk applications.

Luke Jensen, Sainsbury’s Group Development Director, said, “Online retailing and the delivery of digital content will play a key role in the future of entertainment so this is an important acquisition for Sainsbury’s. Taking full control of GMV Ltd will enable us to develop our existing Sainsbury’s Entertainment website even further enhancing the functionality and customer experience, meaning customers will soon be able to buy, rent or stream content from Sainsbury’s.”

UK, London

Report: Quarterly analysis of UK-headquartered private equity control deals in the £10 million to £100 million segment

  The volume and value of deals completed during the first nine months of 2011 in the lower mid- market investment space has increased year on year for the past three years, according to research from Lyceum Capital and Cass Business School.

For more information, visit the Lyceum Dashboard

Data from The UK Growth Buyout Dashboard – a quarterly analysis of UK-headquartered private equity control deals in the £10 million to £100 million segment – shows that 63 transactions completed between 1 January 2011 and 30 September 2011. This compares to 50 investments for the same period of 2010 and just 25 during the first nine months of 2009.

During Q3 2011, deal volume has built on an encouraging first six months of 2011 with a greater number of deals completed than in Q2. The combined value of those deals fell slightly (from £794 million to £785 million) but both volume and value of deals was still higher than the same quarter of 2010.

Q3 deal value being lower than Q2 despite five more transactions, indicates that there are fewer large deal opportunities however the lower mid-market continues to replenish itself as new businesses enter the space looking to grow with private equity investment.

Transaction sizes

The combined deal value of £785 million exceeds the £698 million recorded during Q3 2010 and the £220 million of Q3 2009.

The highest transaction value recorded in the last three months was £87.8 million, compared to a high of £100 million in Q2 H1 2010.

Meanwhile, transactions valued between £50 million and £100 million fell from seven in Q2 to five in Q3. The majority of the 22 lower mid-market deals completed were in the £26 million – £50 million range, with 86 per cent under £50 million.

The increase in deal activity indicates that there is a growing appetite for investment and that transactions should continue to rise unless there is a significant reversal in the state of the wider economy. There may not currently be the appetite for the larger end deals in the mid-market space but as long as volume maintains its upward trend, the necessary deal flow which keeps the market moving does exist.

Transaction types

Management buyouts (MBOs) and secondary buyouts (SBOs) remained the most prevalent transaction types for private equity investors, but the number of MBOs completed in Q3 2011 actually fell to nine from 12 in Q3 2010 – lower than each of the previous six quarters back to Q1 2010.

There were also two public to private delistings during Q3, compared to one in each of the previous two quarters.

No Initial Public Offerings (IPOs) were recorded, a trend which stretches back to Q1 of 2010 and is unsurprising in a financial climate of weak capital markets where so many anticipated floats have been shelved.

Trade, IPO and secondary exits

A total of nine secondary buy-outs (SBOs) characterised the quarter – the highest number of any quarter during the last two years and an indication that private equity firms are now beginning to sell assets that they have held onto throughout the depths of the economic downturn.

There were six exits to trade, higher than the previous two quarters but lower than the eight which took place in Q3 2010.

Investments by industry

Technology, media, telecommunications (TMT) businesses continue to dominate the lower mid- market with eight out of 22 deals this quarter (38 per cent) and five transactions in business support services.

Retail – undoubtedly one of the sectors hardest hit by a dip in consumer spending – continues an encouraging run of three deals or more completing in every quarter since Q2 2010.

Commentary

Andrew Aylwin, Partner at Lyceum Capital, said: “In the £10m to £100m value range, UK private equity deal volumes continue to recover. With 63 completed transactions so far for the 9 months to 30th September, the market is trending back to historical norms of 100+ control deals a year. The UK lower mid-market segment remains a plentiful source of high quality opportunities across a range of sectors and private equity firms such as Lyceum Capital continue to play a key role in supporting dynamic companies that need capital to continue their successful development and drive the recovery of UK plc.”

Professor Scott Moeller at Cass Business School commented further: “This performance of the UK lower- mid market in the third quarter is in distinct contrast to the overall market when much larger deals of £100 million plus are considered. That market has declined during the past two quarters and some reports show it declining dramatically in Q3 – Bloomberg, for example, this week reported a 43 per cent decline in deals with European purchasers for the overall market. Therefore, the volume of deals in the lower mid market is encouraging in this difficult economic environment, and may prove in the next quarter to continue to be resilient. There is further evidence in our figures of a positive shift in the market with a strong mix of industries, including healthcare, which was absent last quarter and a resurgence in technology deals.”

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Scientific Games Corporation, acquires gaming content and machines business Barcrest Group

Scientific Games Corporation, through its wholly owned subsidiary, Global Draw Limited, has acquired Barcrest Group Limited, a supplier of gaming content and machines in Europe, from International Game Technology.

Barcrest will be integrated into Scientific Games’ Diversified Gaming Group that includes its server-based gaming businesses, Global Draw and Games Media.  The deal will extend the company’s U.K. presence to new betting shop and pub locations as well as complementary gaming venues, such as bingo halls and other gaming centers, along with providing access to new video lottery customers in Italy and the Czech Republic. Barcrest also provides the Company with an existing base of business in interactive gaming, where game content is currently available through internet, mobile and other digital delivery channels.

Based on preliminary, unaudited results provided to the Scientific Games Corporation, for the twelve months ended June 30, 2011, Barcrest had revenue of approximately £41.9 million, which included approximately £23.2 million of product sales and approximately £18.7 million of recurring revenue.  For the same period, Barcrest’s operating income and depreciation expense were approximately £6.5 million and £4.5 million, respectively. Barcrest had an installed base of over 5,000 terminals as of June 30, 2011.

USA, New York, NY & UK, Ashton-under-Lyne, Greater Manchester

Tagged acquires social game discovery company WeGame

Tagged, the social network for meeting new people, has acquired WeGame, a San Francisco based game discovery startup.

“WeGame has built a compelling social gaming and discovery business. Their creative direction and expert execution will help further accelerate our growth trajectory at Tagged,” said Tagged’s CEO Greg Tseng. “The WeGame team will immediately begin to contribute to our product and game studio teams, helping extend our industry leadership in social discovery.”

WeGame was founded in 2007 as a new kind of social gaming application company. WeGame and its team make gaming experiences easier to discover and share. Tagged will reveal more about the use of WeGame’s technology in the coming months. For now WeGame users can continue to use the client as usual.

USA, San Francisco, CA

Bigpoint takes over the development team of 49Games GmbH

Browser-based online game provider Bigpoint is immediately taking over the entire production team of development studio 49Games. More than 40 full-time employees will now become part of Bigpoint’s international team and will be developing online games instead of console titles. The current projects under development in 49Games will be completed by the production team. Aside from the production team, all rights to their multiplatform technology, assets, licenses etc. remain the property of 49Games GmbH.

Bigpoint will concentrate solely on the development of online and mobile games in the future. The expertise of the recently taken-over developers will be put to use on upcoming Unity 3D projects.

“The team at 49Games is one of the best development teams in the console sports-games industry. We’re very excited to add them to the Bigpoint team for our online games,” explains Heiko Hubertz, CEO and founder of Bigpoint. “Together with our development team, we’re going to continue our mission to deliver our users top-quality gaming fun.”

“I’m very pleased with Bigpoint’s acquisition of our development team and I’m confident that the team will deliver fantastic 3D MMOs for the quickly growing international online company,” claims Jan-Hendrik Ohl, CEO of 49Games GmbH.

After the takeover and merger of Radon Labs and Elofd in Berlin last year and the purchase of Planet Moon Studios at the start of 2011, this is the fourth takeover for Bigpoint.

“We plan on expanding,” states so Heiko Hubertz, “and so we’re still on the lookout for other excellent studios like 49 Games. In the future, we’re definitely going to make more international acquisitions.”

Germany, Hamburg

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