IBM to acquire Red Hat for $34bn

IBMIBM and Red Hat, the world’s leading provider of open source cloud software, have reached a definitive agreement under which IBM will acquire all of the issued and outstanding common shares of Red Hat for $190.00 per share in cash, representing a total enterprise value of approximately $34 billion.

Red Hat is a leading provider of enterprise open source software solutions, using a community-powered approach to deliver reliable and high-performing Linux, hybridRed Hat cloud, container, and Kubernetes technologies. Red Hat helps customers integrate new and existing IT applications, develop cloud-native applications, standardize on our industry-leading operating system, and automate, secure, and manage complex environments.

Ginni Rometty, IBM Chairman, President and Chief Executive Officer, said, “The acquisition of Red Hat is a game-changer. It changes everything about the cloud market. IBM will become the world’s #1 hybrid cloud provider, offering companies the only open cloud solution that will unlock the full value of the cloud for their businesses. Most companies today are only 20 percent along their cloud journey, renting compute power to cut costs. The next 80 percent is about unlocking real business value and driving growth. This is the next chapter of the cloud. It requires shifting business applications to hybrid cloud, extracting more data and optimizing every part of the business, from supply chains to sales.”

Upon closing of the acquisition, Red Hat will join IBM’s Hybrid Cloud team as a distinct unit, preserving the independence and neutrality of Red Hat’s open source development heritage and commitment, current product portfolio and go-to-market strategy, and unique development culture. Red Hat will continue to be led by Jim Whitehurst and Red Hat’s current management team. Jim Whitehurst also will join IBM’s senior management team and report to Ginni Rometty. IBM intends to maintain Red Hat’s headquarters, facilities, brands and practices.

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Microsoft acquires live game operations startup PlayFab

Microsoft with nameMicrosoft has acquired PlayFab, a startup which helps game developers launch their titles online more quickly with simplified back-end services. The terms of the transaction were not disclosed. The Seattle-based startup had previously raised around $13 million in funding from investors.

PlayFab runs its services for 1,200 cloud-connected games with more than 700 million players, and now Microsoft will integrate PlayFab’s tools into its Azure cloud service.

Kareem Choudhry, corporate vice president of gaming at Microsoft, said, “PlayFab’s tools are designed to be used by game developers across all platforms (mobile, PC and console). This acquisition extends the investments and work we’ve done on Microsoft Azure to provide a world-class cloud platform for the gaming industry.”

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Unity Technologies Acquires Game Hosting Division of Multiplay from GAME Digital, PLC

Unity Technologies Inc.Unity Technologies creator of the world’s most popular creation engine that reaches nearly three billion devices worldwide, announced today that the company has entered into a definitive acquisition to acquire Multiplay Ltd and its game hosting business from GAME Digital plc for £19M GBP.

Multiplay is a leading specialist in online game server hosting. Multiplay’s hybrid cloud technology powers some of the world’s largest online games, automatically scaling to meet global player demand. Multiplay’s hybrid approach blends a global network of bare metal servers with the flexible burst capacity from the leading cloud providers and offers a 24/7 team of gaming specialists for round-the-clock monitoring and support to players.

GAME Digital plc comprises three divisions: Retail, Events and esports and Digital Solutions, and delivers for the gaming communities of the UK, Spain and elsewhere. The events business and its associated IP’s will remain with GAME.

John Riccitiello, CEO of Unity Technologies, said, “The team at Multiplay have created scalable multiplayer technology that gives all game creators, from indies to AAA studios, the ability to create performant experiences that can serve hundreds of thousands of players at once. We welcome the Multiplay team to the Unity family.”

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Brightcove acquires Unicorn Media

brightcoveBrightcove, a provider of cloud services for video, has completed its acquisition of Unicorn Media, a leading provider of cloud video ad insertion technology, for approximately $49 million. The purchase price consists of 2,850,547 shares of Brightcove stock and approximately $9.1 million of cash.

David Mendels, Chief Executive Officer of Brightcove, commented, “We are excited to welcome the Unicorn Media team unicornto Brightcove. We believe its innovative cloud-based ad insertion technology and our industry-leading Video Cloud platform will enable a dramatic improvement in the targeting, personalization and monetization of the rapidly increasing amount of online video content being delivered by digital media companies.”

Brightcove will rebrand the Unicorn Media product line as Brightcove Once and will continue to develop, operate and support the service while also integrating the technology with other Brightcove services.

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